X-COM Designer Bringing Chaos: The Battle of Wizards to Modern Times
24 Feb 2014 Tristan Pilley 0
Many people know of the X-COM games thanks to their latest instalments; X-COM: Enemy Unknown and X-COM: Enemy Within. But before those games the series was a cult hit back in the early nineties, the game was very similar back then as it is now except it was harder and blurrier. Before those games were released there was a game called Chaos: The Battle of Wizards, which played in a similar fashion. The designer of both of these classic PC games, Julian Gollop, must have noticed the success of the new X-COM because he wants to make a sequel to Chaos.
For those of you who have never played Chaos, here is a description of the game, right from the man’s proverbial mouth.
“The premise was straightforward – you controlled a wizard with a limited number of spells in an arena with enemy wizards, and you had to be the last wizard standing to win the game. I want to take the core mechanics of the original Chaos and expand on them to create a rich experience with diverse multi-player and single-player modes. “
Gollop announced that “the logical thing to do is to try to improve [upon what works] and bring [Chaos] up to date with today’s technology” in a blog post in 2012. He has now announced that the game is going through under the title Chaos: Reborn, not the most creative title but it gets the idea across.
Chaos: Reborn is currently listed on Prefundia, a website dedicated to titles about to be put up on Kick Starter. There have been in engine graphics released for the game so that means it’s reasonably far into its development cycle. In fact according to Gollop Chaos: Reborn is in a playable alpha state and will be finished “within a year” if the Kick Starter funding goes through.
There is currently no mention of a partnership with Games Workshop, the original publisher of Chaos and the owners of the universe in where Chaos: A Battle of Wizards was set.RelatedTristan Pilley (23 Posts)
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